Free Fire - Too Little, Too Late to Die Style Reviews

The title earned nearly 182 million downloads in 2018, making it the second most downloaded battle royale mobile game, just after PUBG Mobile. Free Fire game became the most played and most downloaded mobile game globally in 2019.

Free Fire - Too Little, Too Late to Die Style Reviews
Free Fire

Garena Free Fire is a battle royale game developed by Vietnamese game developer 111dots Studios. Free Fire Testing of the game began in September 2017. The beta version of Free Fire was released on November 20, 2018, followed by a release on December 4, 2018. Since then, the game has been available for download on the Google Play Store and Apple. app Store.

Players from Brazil and Thailand received the game with great support. The game was published by Singapore-based digital services company Garena in India, Brazil, Mexico, and Southeast Asia.

The title earned nearly 182 million downloads in 2018, making it the second most downloaded battle royale mobile game, just after PUBG Mobile. Free Fire game became the most played and most downloaded mobile game globally in 2019.

Due to its popularity in Free Fire, the game received the award for "Best". Popular vote game by Google Play Store in Free Fire 2019. Free Fire As of February 2020, there have been 500 million downloads of Free Fire games on the Google Play Store. Today we will talk about the gameplay experience of Free Fire on various platforms Free Fire Our in-house gaming expert Abhishek Malhotra and a young gamer shared his experience.

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Free Fire PC Gameplay

Let's start things off with my test rig. I'm running an AMD Ryzen 3400G with Vega 11 graphics with 16 gigabytes of dual-channel memory clocked at 3000 MHz. The dual-channel part is important because the AMD APU can deliver almost double the fps when used with dual-channel memory instead of single-channel memory.

No overclocking was done on any of the components other than enabling XMP. Both the Vega 11 iGPU and CPU are running at stock settings. The resolution of the monitor is 1920×1080.

I used the Bluestacks emulator for testing because I don't trust my phone to be able to play and record games at the same time. Upon launching the game, I was greeted with a menu almost identical to PUBG, with the characters sitting in the nightclub for some reason in the background. You are given the option to sign in or play as a guest. I chose the guest option because it's a lot of hassle to sign in.

The home screen is reminiscent of the home screen in early PUBG with boxy buttons. Cosmetics include the usual gun skins and clothing in the game, along with an interesting additional pet, as in Fortnite.

Upon starting the game, for the first time, players are placed in a lobby that looks like an airport waiting room. The plane launches and you are shown a short cinematic where the camera pans to view and transition into gameplay. You jump out of an airplane on a surfboard for some reason? It's a video game, I'll give it a pass.

In the Free Fire game, I chose a location near the center of the map to drop, given that in this game it is a battle royale and it will almost always guarantee me a placement in the first circle. Then I grabbed some guns in the Free Fire game and went on my merry way.

The weapons in the game were what I expected. As far as I know, there was a shortage of throwables, and guns are fine. The auto-pickup system is nice, but after a certain point where your storage starts to fill up, you'll have to do it manually. Another complaint is that, for some reason, you have to have a pistol as a side weapon. Why would I do this, given that I already have an assault rifle with a scope and a shotgun?

As expected with any battle royale, there were a lot of bots. This is probably just to get new people into the game for free spins, to give them a false sense of hope in free spins. In my first game, I scored 12 goals and won the game. 12 kills. This lobby is the fifth part of GONE.

In total in Free Fire, I played 7 games out of which I won 5. Even playing against normal non-bot players was easy, as I was using a keyboard and mouse against someone who was probably playing on a phone.

Free Fire: Performance and Graphics

I'm gonna be real here. Even with everything set too high (except for shadows, shadows are the worst thing anyone can do in an esports title), I maintained 60 fps. However, the graphics were average at best. If you like games with good graphics, then give this game a try. Even Minecraft looks better than this. The texture is low res and the player model looks out of place.

I managed to convince a friend of mine to play the game and what he said was, "waste of power and DRAM." years depending on your workload)

I used to think Free Fire would have been a good game two years ago, but now it's nothing unique. I think the battle royale genre is almost dead, and game makers need to innovate instead of making 20 PUBG copies every day.

Better phone games include Brohla, Genshin Impact, and Us (each game has over 10 million downloads and is available on every platform with cross-play, meaning everyone can play including console, computer, and mobile). Are included). But involving people).

I didn't include battle royale games for some reason. If you still want to play a good game that involves guns in some way, COD Mobile is the way to go.

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Free Fire Mobile Gameplay

So about the Free Fire game, let's talk about the mobile gameplay. I tried Free Fire on OnePlus 7 Pro which is powered by Snapdragon 855 with Adreno 640 GPU. This top-of-the-line device can handle PUBG, Call of Duty Mobile (CODM), and any number of other games at the highest graphics available for the game.

So I set max graphics to the highest fps setting available with Free Fire. As soon as I start the game, I see that the FPS is not stable. It fell to about 40 and sometimes even went down. This might not be an issue with the device as it plays Call of Duty Mobile at 60fps and even PUBG with the highest graphics. To further verify, as soon as I got on a vehicle, the fps was locked to 60 fps, which means the problem lies within the game's optimizations.

Like other battle royale games, players jump off a plane. The font and other elements are exactly the same as in PUBG Mobile. Even the names of weapons like Scar El, Groja, etc are copied. Jumping off the plane, after I landed, I noticed the FPS problem mentioned above.

So, coming to the shooting experience. The game is very easy in my opinion as compared to PUBG or COD. In the first game I played, I got 18 kills and obviously won it. This will give you an idea of ​​how easy the game is to play.

When you aim at a person, the marker turns red and some sort of shooting aid is triggered so you can hit the other person without a hitch. Aim Assist was set to the default which may remain the same for a lot of players, so the game doesn't have as many challenging situations as you'd expect. You can't do much to defend yourself because I couldn't slide or jump with the precision with which I was able to do so in COD.


Finally, graphics. Compared to other games in the battle royale space, Freefire's graphics are a major disappointment. For example, in the picture below there should be stairs to go up but it is just a slanted floor that is flat and an illusion has been created to make it look like stairs.

As a Call of Duty fan, I'd like to compare the two games, but after playing Freefire, I know it doesn't even come close to COD in terms of graphics. By clicking on the game and starting the game, the texture and quality of the floor and other objects in the waiting room looked good until the actual start of the game.

The only good I found in the graphics was the grass which looked realistic with nice textures. In addition, the vehicles also had poor visuals, no matter how cool, modern, and stylish they wanted the vehicles to look. I would say that the graphics have been developed keeping in mind the low to mid-range devices as it is definitely not for high-end devices and those looking for the best graphics.

The auto-pickup function was also slow and the character spends his lovely time picking up guns, ammo, armor, and other items.

In total in Free Fire, The fun element we look for in this type of game is missing. Free Fire is leaving no stone unturned to make its sport as popular as possible by announcing esports events locally and internationally, but that doesn't help the reality.

In my opinion, the gameplay is super slow and the action, thrill, and adrenaline rush that should be a part of these battle royale games seem missing to me.